#pragma once

#include <stdio.h>
#include <time.h>
#include <stdlib.h>
#include <string.h>

#define	ROW 3
#define COL 3

void init_board(char board[ROW][COL], int row, int col);
void DispalyBoard(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
void ComMove(char board[ROW][COL], int row, int col);
char win_judge(char board[ROW][COL], int row, int col);